Let your students climb to new heights in reading and writing with these fun, engaging, reproducible word-building games. Students read clues on each rung, then change and rearrange letters to create words until they reach the top. All the while, they're analyzing sound-symbol relationships, broadening their vocabulary and building spelling skills to become better readers.
Skill-building science games are ideal for learning centers or independent study. Preprinted in full color on the file folders save you valuable time. All you need to do is cut and laminate the game pieces. Games are color-coded for easy cleanup. Included 16 games cover earth and space, physical, and life sciences.
Give students a better grasp on their math skills with these squishy, colorful worms. Multiple colors and sizes help make counting, sorting and measuring fun. Measuring worms are designed for children ages 3 and up.
Giant floor puzzle features photos representing each state to make learning state history and location fun and easy. WonderFoam Giant USA Photo Puzzle Floor Map also includes fun facts history and landmark study guide.
Sparkling heart-shaped stickers offer a fun, colorful way to praise students. Large, self-adhesive hearts are also great for collecting, trading, or decorating. Each sticker is acid-free, nontoxic and photo-safe. Sparkle Hearts superShapes Stickers are designed for students in prekindergarten to 10th-grade and ages 3 to 15.
This creative language arts game lets the entire class have fun while practicing skills in language arts, grammar, vocabulary, spelling, listening and speaking. Hand out all 37 cards, and the student whose card reads, "I have the first card. Who has...?" begins. The student whose card has the answer to that question responds and then asks a different question. This continues until the person with the last card gives the final answer and then reads, "This is the end of the game." The game includes 37 synonyms cards, 37 antonyms cards, 37 homophones cards and 37 parts of speech cards. Game is designed for second-graders and third-graders.
Learn math in a flash with the Math Whiz. This portable handheld device with eight skill levels quizzes students on addition, subtraction, multiplication and division. Lights and sounds deliver instant feedback. A mute button can silence the sounds. Electronic Flash Card Game recycles missed questions until they are mastered. It transforms into full-function calculator for versatile use. The game operates on two AAA batteries (not included). It is recommended for students in at least first-grade and for ages 6 and up.
Teacher-created, child-tested flash cards are ideal for reinforcing basic phonics skills at home or school. Handy 3-1/8" x 5-1/4" size makes cards great for travel. Rounded corners allow quick sorting. Set of 56 Phonics Pocket Flash Cards includes activity ideas to challenge growing skill levels. Cards are ideal for teaching students in kindergarten to third-grade and ages 5 to 8.
Academic planner offers weekly and monthly planning for 13 months. Dated planning pages range from July to July. Each two-page-per-week spread includes ruled blocks from Monday to Sunday, count of days/days remaining, and past, current and four future months reference. Current reference month is shaded for quick reference. Each two-page-per-month spread includes unruled daily blocks from Sunday to Saturday, count of days/days remaining, and past, current and four future months reference. Tear-off corners allow easy access to the current week. Planner also features a telephone/address section, soft vinyl cover and twin-wire binding.